Given by or drops from Queen Ravena in Giggling Hill after solving The Ravenous Queen quest. Price 23,850 gp; Aura moderate transmutation; CL 9th; Weight 30 lbs. This mist moves with the character. Pathfinder FAQ doesn't enforce caster levels for magic item crafting. This works as a standard shield bash attack using the wearer's normal attack bonus with the shield, except that the wearer retains the shield bonus to AC, and while the shield's attack is treated as an off-hand attack, the wearer does not take off-hand penalties on her own attacks unless she is fighting with two weapons herself. A creature that strikes the wearer with a bite attack is affected the same way, even if it possesses exceptional reach and attacks while not adjacent to the wearer. * An armor or shield can't have an enhancement bonus higher than +5. Price 16,180 gp; Aura moderate conjuration; CL 9th; Weight 45 lbs. Magically store your animal companion, familiar, or mount in hosteling armor, or protect against your most hated creature type with defiant armor. Full Plate 50lbs. Armor or a shield with a special ability must have at least a +1 enhancement bonus. Any creature ending its turn adjacent to the wearer becomes sickened (Fortitude DC 13 negates) for as long as it remains adjacent to the wearer and for 1 round thereafter. If she has the greater fiend totem ability, she gains fire resistance 20 when raging. The "claws" are built into the armor's vambraces and gauntlets, and cannot be disarmed. If you can then apply this to Studded Leather or Parade Armor, you get 0% ASF and 3 AC. Eberron in Pathfinder. The greenwood weapons keep their enhancement bonuses only while they're in the wearer's hands, though they remain masterwork weapons for other wielders. Ogre 19,660 gp; Hill Giant 23,415 gp; Stone, fire, or frost giant 27,165 gp; Troll 29,665 gp; Cloud giant 34,665 gp; Storm giant 38,415 gp, Craft Magic Arms and Armor, giant form I (ogre, hill giant, stone giant, fire giant, frost giant, or troll) or giant form II (cloud giant or storm giant). This extremely light chainmail is made of very fine mithral links. Spells/Rituals Rules + Afflictions NPC Index Rules Tools. The strip lengthens into a weapon of a type chosen by the armor's wearer. While the wearer is enraged, spells that cause additional damage to evil outsiders deal that increased damage to her. It acts as a normal spiked shield. By casting second magic vestment spell I decide to imbue my new masterwork non magical heavy steel shield. The Prices here are for all types of armor. This muddy brown +1 hide armor carries a fetid stench like raw sewage, and occasionally sprouts angry and uncomfortable-looking blisters. Heyo, r/Pathfinder_RPG! The wearer is immune to this effect. Onslaught (Armor) - Pathfinder: Kingmaker Wiki. As an immediate action, the wearer can change the armor into heavy plate that blocks slashing attacks (DR 10/bludgeoning or piercing), thickly layered chainmail that blocks piercing attacks (DR 10/bludgeoning or slashing), or overlapping metal scales that block bludgeoning attacks (DR 10/piercing or slashing). Red: Bad, useless options, or options which are extremely situational. Price 81,250 gp; Aura strong evocation; CL 15th; Weight 50 lbs. The wielder can touch the wall with one hand and command it to revert to a tower shield either resting on the ground and balanced against his hand or strapped to his arm in the normal fashion. This battered +1 mithral breastplate bears a resemblance to a stylized turtle shell. Magic Armor Some magical armors were removed or replaced with Pathfinder equivalents. Also note that many colored items are also links to the Paizo SRD. This section contains an extensive catalog of specific magical armor and shields. The device of this +1 bashing heavy steel shield features a magical image of the trackless seas, complete with rolling waves and crashing whitecaps. A fired spine has a +1 enhancement bonus, a range increment of 120 feet, and deals 1d10 points of damage (19–20/×2). This nonmagical breastplate is made of adamantine, giving its wearer damage reduction 2/—. Gamepedia. 50 Aura faint transmutation CL 5th Slot armor quality; Price +5,000 gp; Weight — Description Armor of comfort sheds dirt and sweat as they accumulate, and remains as comfortable as weather-appropriate clothing regardless of environmental conditions. Craft Magic Arms and Armor, polymorph, resist fire. Any spellcaster with both Craft Magic Arms and Armor and either Scribe Scroll or Brew Potion can create spellscribed armor. Ancestral Anthologies Vol. Spells inscribed on armor can be dispelled as if they were separate magic items (treat them as scrolls), wholly independent of the suit of armor on which they are etched. Animated: As a move action, an animated shield can be loosed to defend its wielder on its own. The burglar's buckler retains its normal hardness and hit points in this form and can be converted back into shield form on command. Giants gain a +2 morale bonus on attack and damage rolls against the wearer, or +4 if the wearer's armor is made from the same kind of giant as the attacker. When worn by a rogue with the bleed talent, it increases the bleed damage of the rogue's sneak attacks by +1. If you find that you frequently switch back and forth between a weapon and a free hand for spellcasting, switch to a buckler so that you have a free hand to cast spells. Clawhand Shield (8,158 gp): This is a weird item. Magically store your animal companion, familiar, or mount in hosteling armor, or protect against your most hated creature type with defiant armor. In general, magic armor protects the wearer to a greater extent than non-magical armor. The wearer gains a +2 competence bonus on saves against disease, poison, and any effect that would cause her to become nauseated or sickened. Special abilities usually count as additional bonuses for determining the market value of an item, but do not improve AC. Craft Magic Arms and Armor, bull's strength. In addition, whenever the wearer channels negative energy to harm living creatures, she heals a like amount of damage herself regardless of whether she is living or undead. Once per day, it can be commanded to fly (as the spell), carrying the wielder. Once per day on command, this +2 tower shield can transform into a solid, 1-foot-thick, 10-foot-by-10-foot wall of masonry with a battlement on top and an arrow slit in each 5-foot length. Price 12,160 gp; Aura faint transmutation; CL 3rd; Weight 15 lbs. Don't feel like reading through flavor text to get to the meat of abilities? Its enhancement bonus increases by 2, and any damage reduction the wearer has increases by 5. Price 3,300 gp; Aura no aura (nonmagical); CL —; Weight 50 lbs. This +4 heavy steel shield acts in all ways as a dragonslayer's shield, except it grants a +6 morale bonus on Will saves against the frightful presence ability instead of a +2 morale bonus. When the wearer's hit points would be reduced to a negative amount equal to her Constitution score from an attack or spell, the armor falls to pieces and is destroyed, and the wearer takes only half damage from the attack or spell. This gold-edged +2 blinding heavy steel shield is impossibly light and handy despite its size. For divination spells with a percentage-based chance of success (such as augury and divination), the wearer's chance increases by +5. Magic Vestment spell says you can imbue a suit of armor OR a shield with an enhancement bonus. Price 15,200 gp; Aura faint conjuration; CL 5th; Weight 15 lbs. The face of this +1 bashing heavy steel shield swirls with the image of swirling clouds, driving rain, or falling snow. This armor is treated in all ways like medium armor, including when determining proficiency. Craft Magic Arms and Armor, righteous might, spell resistance. It does not protect against spread effects. Celestial Armor is a unique case. At will, the wearer can command the armor to shine with a daylight spell for 10 minutes. This +4 full plate allows the wearer to make claw attacks that deal 1d10 points of damage, strike as +1 weapons, and afflict the target as if she had been struck by a contagion spell (Fortitude DC 14 negates). Ravenas Embrace is a magical armor in Pathfinder: Kingmaker. A massive skull adorns the chest piece of this suit of +1 banded mail, and smaller gilted images of defaced holy symbols cover the other parts of the armor. All magic armor is also masterwork armor, reducing armor check penalties by 1. If the creature is unable to attack the wearer on its next turn, or attacking the wearer would put the creature at risk (moving through a threatened square, charging into a pit, and so on) it can act normally that turn. (Likewise for magic shield bonuses.) When the time expires, the zombie returns to the shield. 25% Max … Price 137,650 gp; Aura strong abjuration; CL 13th; Weight 50 lbs. Slot armor; Price +1 bonus; Weight — Description Three times per day, when the wearer expends at least one use of mythic power on his turn, this armor surges with sympathetic power. Each day at dawn, the armor regenerates any missing strips (regaining its full enhancement bonus), and any weapons still detached from the armor crumble into dust. Craft Magic Arms and Armor, Scribe Scroll, creator must be at least 6th level. This +3 breastplate is crafted from the carapace of a giant scarab beetle, enchanted to be as hard and reflective as polished steel. This silk +1 shadow padded armor is as dark as night and stitched with thread the color of dried blood. All magic armors and shields are automatically considered to be of masterwork quality. Price 50,170 gp; Aura strong transmutation; CL 17th; Weight 15 lbs. Craft Magic Arms and Armor, instant summons. This +1 slick leather armor is made of shining, slippery eelskin that allows the wearer to move with deadly grace and sudden swiftness, especially underwater. Dropping prone while wearing balanced armor is a move action instead of a free action. Armor increases your character’s defenses, but some medium or heavy armor can hamper movement. On command, its wearer can vanish inside the armor, leaving the breastplate behind while she stays safely hidden in an extradimensional space. Once per day on command, the wielder may transform a burglar's buckler into any mundane tool weighing 1 to 5 pounds, such as a crowbar, hammer, saw, small shovel, grappling hook, artisan's tools, or thieves' tools. Rather than the hide of a cat, this extremely supple suit of jet-black +1 shadow leather armor grants a portion of the grace and fortune of a feline. You are viewing the legacy Pathfinder Reference Document website.Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info. Magic Items and Bonus Stacking in Pathfinder . A burglar's buckler grants the wielder a +2 competence bonus on Disable Device and Sleight of Hand checks, combat maneuver checks made to perform dirty tricks, and to CMD against dirty tricks. It is considered light armor and allows the wearer to use fly on command (as the spell) once per day. The bashing special ability, however, does grant a +1 bonus on attack and damage rolls (see the special ability description). This mod adds the tabletop Pathfinder magic item crafting feats Scribe Scroll, Brew Potion, Craft Wand, Craft Wondrous Items, Craft Arms and Armor and Forge Ring. This mod adds the Pathfinder tabletop feats Scribe Scroll, Brew Potion, Craft Wand, Craft Rod, Craft Wondrous Items, Craft Arms and Armor and Forge Ring, allowing crafting of regular and custom magic items of those types. Jump to: navigation, search. The sunburst is centered on the wearer and the wearer is immune to its effects. Heavy Armor Class. If an item has both an enhancement bonus and a special ability, the higher of the two caster level requirements must be met. To use a magic item, it must be activated, although sometimes activation simply means putting a ring on your finger. This attack is in addition to any actions performed by the wielder. 1. Archives of Nethys Armor | Artifacts | Cursed Items | Intelligent Items | Potions/Oils | Rings | Rods | Staves | Weapons | Wondrous Items | Other. If the wearer has any feats or abilities that benefit shield bashing attacks, they apply to attacks made by the belligerent shield. In general, magic armor protects the wearer to a greater extent than nonmagical armor. Home Afflictions/Hazards Classes Deities Equipment Feats Magic Items Monster Index Mythic Index NPC Index Prestige Classes Races Rules Skills Spells/Rituals Technology Traits Licenses Projects Sources Tools Contact Us Contributors Support the Archives. Friendly troops within 360 feet of the user become braver than normal, gaining a +2 resistance bonus on saving throws against fear. These abilities are poison effects; creatures immune to poison are immune to these effects as well. Celestial Armor (22,400 gp): Unless you have heavy armor proficiency and a Dexterity modifier of at most +5, Celestial Armor is the best armor in the game if all you need from your armor is AC. If you want to increase your character’s defense beyond the protection your armor provides, they can use a shield. Armor of the Pious Source Pathfinder #74: Sword of Valor pg. Crafted by artisan Tirval. It bestows a commanding aura upon its wearer. A creature wearing celestial armor while wielding a celestial shield may command the armor to provide overland flight rather than fly once per day. While the swarm is active, the wearer is not considered to be wearing the scarab breastplate (except for purposes of commanding the swarm) and gains no defensive benefits from it. +8 resistance bonus on saving throws against mind-affecting effects. Whenever the wielder of a metal weapon (other than one made of adamantine) rolls a natural 1 on an attack against a creature wielding this shield, the item must make a DC 20 Fortitude save or gain the broken condition. A shield with a special ability must also have at least a +1 enhancement bonus. Register. Price 8,910 gp; Aura moderate illusion and transmutation; CL 10th; Weight 15 lbs. It can stay in tower shield form for 1 minute or until it is commanded to take its normal form again (a swift action). The wearer can breathe underwater and can converse with any water-breathing creature with a language. This drooping, many-folded suit of +3 hide armor is made from the tanned skin of an actual giant. The cube has hardness 10 and 30 hit points per side. It is otherwise identical to masterwork full plate. On command, the wielder can make the shield produce a gallon of fresh drinkable water. All magic armor is also masterwork armor, reducing armor check penalties by 1. Mail of malevolence does not bestow a negative level on good wearers. I support a limited subset of Pathfinder's rules content. Once per day, the wielder may cause the volcanic shield to erupt in a cascade of brimstone as the flaming hands spell. There are also separate tabs displaying valid properties individually for light armor, medium armor, heavy armor, bucklers, light shields, medium shields, and tower shields. Some of you might remember the project I put together a few years back called The Armamentarium, which was designed to be a shorthand guide to Pathfinder's wondrous items, unique weapons, and unique armor. Arrow-Catching Shield . A suit of magic armor is simply a suit of armor or explorer’s clothing etched with fundamental runes. Ravena's Embrace - Pathfinder: Kingmaker Wiki. 2. By casting second magic vestment spell I decide to imbue my new masterwork non magical heavy steel shield. In addition, the dragonslayer's shield grants its wielder a +2 morale bonus on Will saves against the frightful presence ability. This cube grants the wearer total cover against everything outside the cube, including (as it is perfectly sealed) swarms and gas attacks. From Pathfinder: Kingmaker Wiki. This +1 chainmail is attuned to a particular oracular mystery and contains a revelation associated with that mystery (see the oracle class description in the Advanced Player's Guide). … If the wearer is swallowed whole, the attacker is automatically sickened and must succeed at a DC 13 Fortitude save at the beginning of its turn or be forced to regurgitate and drop the wearer harmlessly in an adjacent square (though the wearer is knocked prone during the regurgitation). Faint abjuration; CL 3rd; Craft Magic Arms and Armor, resist energy; P… While cursed, you have vulnerability to two of the three damage types associated with the armor (not the one to which it grants resistance). The target must succeed at a DC 16 Fortitude saving throw or become petrified for 1 minute. In addition to granting a +2 enhancement bonus to AC, it has a –1 armor check penalty and deals an additional 2d6 points of damage on any successful charge attack made by the wearer, including a mounted charge. For example, a suit of breastplate armor (which has a +6 armor bonus) can have up to six spells inscribed on it. As a free action, the wearer of this fine set of +1 mithral full plate can activate it, enabling him to act as though affected by a haste spell for up to 10 rounds each day. Although the armor remains as heavy and bulky as normal full plate, the wearer of plate armor of the deep is treated as unarmored for purposes of Swim checks. Consequently, a maximum of three such weapons can be separated from the armor at any given time. Curse: This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Click here for the full rules on Base Armor. Register. When worn by a sufficiently evil character, it instead functions as +2 unrighteous chainmail. If you want to increase your character’s defense beyond the protection your armor provides, they can use a shield. Magic armors may have abilities that need to be activated to function or powers that work passively and constantly. Craft Magic Arms and Armor, mass charm monster. When used to make a shield bash attack, the shield's wielder can make a bull rush maneuver as a free action against her target without provoking an attack of opportunity from the creature being bull rushed. Price 1,020 gp; Aura no aura (nonmagical); CL —; Weight 5 lbs. Craft Magic Arms and Armor, bleed, invisibility, silence. Craft Magic Arms and Armor, cat's grace, feather fall, and limited wish, wish, or miracle. Can be crafted by artisan Varrask. DESCRIPTION This suit of armor best serves a wearer who focuses on assisting and protecting his allies. Once per week, the armor allows its wearer to require that an attack roll made against him be rerolled. Example: Patrick's wizard decides to use his downtime to increase the armor bonus on his bracers of armor +1 to +3. Below are lists of magic items that can be found in in Pathfinder: Kingmaker. Price 13,170 gp; Aura moderate evocation; CL 7th; Weight 7 lbs. Use these lines to determine price when special abilities that count as additional bonuses are added in. Heavy Armor Class. Craft Magic Arms and Armor, creator cannot be a divine spellcaster. This item normally looks like a heavy steel brooch or cloak clasp, often depicting a heavy helm or sturdy shield. In general, magic armor protects the wearer to a greater extent than non-magical armor. Find a huge selection of magical special abilities that can be applied to armor and shields. Price 2,565 gp; Aura faint evocation; CL 5th; Weight 25 lbs. Craft Magic Arms and Armor, fly, creator must be good. Jump to: navigation, search. Unless it says otherwise elsewhere, assume that caster level is just a suggestion. Additionally, you can view the Pathfinder System … Craft Magic Arms and Armor, augury, creator must be an oracle with the desired revelation. Price 22,400 gp; Aura faint transmutation [good]; CL 5th; Weight 20 lbs. A corset of dire witchcraft grants a +4 armor bonus to AC. Gamepedia. On command, the brooch transforms in a clatter of metallic plates and panels to instantly cover the wearer in a complete suit of +1 full plate, with the design of the brooch displayed on the armor's breastplate. The wall acts as cover just like any physical wall. Breastplate: Your best option at any and every level, unless you spend feat on Heavy Armor Proficiency. Such items can also have one or more of the special abilities detailed below. When immersed in water, enchanted eelskin gains the shadow property and grants the wearer a swim speed of 30 feet and the ability to breathe water. Maximize Menu . ... How to Play Pathfinder - Part 8 - Magic Items - … Creatures other than the wearer are repulsed by the otyugh armor's vile putridity. The wearer of this shield gains a +2 bonus on Reflex saves against effects that originate or burst from a point outside his own square, as though he had cover. So, you must decide which armor or which shield you imbue with the bonus. A barbarian with fiend totem rage powers gains additional benefits from hamatula hide. Price 8,170 gp; Aura moderate transmutation; CL 6th; Weight 15 lbs. The armor has an arcane spell failure chance of 25%, a maximum Dexterity bonus of +2, and an armor check penalty of –4. It has no armor check penalty. Each round starting the round after animation, the shield makes a single shield bash attack against a foe of its wearer's choice within the wearer's reach. This nonmagical heavy steel shield is made out of living steel. Craft Magic Arms and Armor, major creation. The shield can carry up to 133 pounds and move at 60 feet per round, or up to 266 pounds and move at 40 feet per round. Once per day, the wearer can animate the skin as a human zombie under her control, as if she had created it with animate dead, for a period of 5 minutes. Magic Arms and Armor. Armor or a shield with a special ability must have at least a +1 enhancement bonus. Description: Armor with this special quality have their arcane spell failure chance reduced by 10%, to a minimum of 0%.This stacks with other sources that reduce the … As per tabletop Pathfinder, these feats have a minimum caster level prerequisite the character must attain before the feat becomes available. Benevolent armor is usually decorated with motifs of prosperity, plenty, and generosity, such as helping hands, cornucopias, and flourishing plants. This +1 light wooden shield has a leather strip on the back on which a spellcaster can scribe a single spell as on a scroll. It has a 5% arcane spell failure chance and no armor check penalty. Once every 2 days, on command, it can disintegrate an object that it touches, as the spell but requiring a melee touch attack. Once per day, the wearer can command it to shine as per the sunburst spell. Envy of the Master is a magic armor in Pathfinder: Kingmaker. The magic armor that intrepid heroes don in the face of danger is often the only thing that stands between a brave adventurer and a blade to the chest. The wearer suffers only half damage from vermin swarms and gains a +2 resistance bonus on saving throws against the extraordinary abilities of vermin swarms. Craft Magic Arms and Armor, wall of stone. Price 36,155 gp; Aura strong abjuration; CL 14th; Weight 15 lbs. An armor potency rune increases the armor’s item bonus to AC, and a resilient rune adds an item bonus to saving throws. Ravena's Embrace. In most cases, though, using an item requires a standard action that does not provoke attacks of opportunity. A suit of magic armor is simply a suit of armor or explorer’s clothing etched with fundamental runes. A caster's shield has a 5% arcane spell failure chance. This nonmagical masterwork heavy wooden shield is made out of darkwood. This change is illusory, similar to glamered armor; however, morlock hide does cause the wearer's arms and legs to extend and her posture to become hunched. Crafted from the flayed skin of a barbed devil, this imposing +2 spiked hide armor weighs half the normal weight. If she has the lesser fiend totem rage power, she gains a +1 profane bonus to Armor Class while raging. Bonus (Armor) An armor bonus applies to Armor Class and is granted by armor or by a spell or magical effect that mimics armor. This glowing +1 half-plate is decorated with various images of the sun and depictions of nature. Onslaught Full Plate; Details Proficiency . 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